Types of Environment

From squad.gamelibra.com
Revision as of 18:05, 24 February 2023 by Gamelibraadmin (talk | contribs) (Created page with "Environment Different environments call for different types of positioning - I have special things to mention about urban and forest maps, I plan to rework this section down the road. == Urban (Al Basrah, Fallujah, Logar, Mutaha, Narva, Sumari) == As a rule of thumb on urban maps, you want to play from the buildings and move from building to building. Running down open roads and sidewalks should be avoided. I am not saying to sit in buildings and n...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Different environments call for different types of positioning - I have special things to mention about urban and forest maps, I plan to rework this section down the road.

Urban (Al Basrah, Fallujah, Logar, Mutaha, Narva, Sumari)

As a rule of thumb on urban maps, you want to play from the buildings and move from building to building. Running down open roads and sidewalks should be avoided. I am not saying to sit in buildings and never push, I am saying to use the buildings to push.

Forest (Fool’s Road, Yehorivka, Gorodok, Skorpo

As a rule of thumb on forest maps, you want to slow down your movement when fighting in forests as it is incredibly easy to see people when they are moving fast in the forest. The slower you move, the harder you will be to spot when trying to push. I am not saying to push less, I am saying to push more slowly.