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[[Category:Mechanics|Terminology]]
[[Category:Mechanics|Terminology]]
== Basis ==
== Basis ==
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|-
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== Callouts ==
== Callouts ==
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|+ style="text-align:left; white-space:nowrap" | Formation  
|-
! style="text-align:left;" | Formation
|-
|-
| Form up on me
| Form up on me
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Squad states
|-
! style="text-align:left;" | Squad states
|-
|-
| Weapons tight
| Weapons tight
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{| class="wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Spawns
|-
! style="text-align:left;" | Spawns
|-
|-
| Hold spawns
| Hold spawns
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{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Contacts
|-
! style="text-align:left;" | Contacts
|-
|-
| Enemy movement
| Enemy movement
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
|+
|+ style="text-align:left; white-space:nowrap" | Firefight
|-
! style="text-align:left;" | Firefight
|-
|-
| Return fire!
| Return fire!
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Kill
|-
! style="text-align:left;" | Kill
|-
|-
| Enemy down
| Enemy down
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Movement
|-
! style="text-align:left;" | Movement
|-
|-
| Advance!
| Advance!
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | House-to-house combat
|-
! style="text-align:left;" | House-to-house combat
|-
|-
| Clear those buildings!
| Clear those buildings!
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|}


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|+ style="text-align:left; white-space:nowrap" | Objectives
|-
! style="text-align:left;" | Objectives
|-
|-
| Enemies are capping X!
| Enemies are capping X!
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
|+
|+ style="text-align:left; white-space:nowrap" | Retreat
|-
! style="text-align:left;" | Retreat
|-
|-
| Fall back!
| Fall back!
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
|+
|+ style="text-align:left; white-space:nowrap" | Security
|-
! style="text-align:left;" | Security
|-
|-
| Set up a perimeter
| Set up a perimeter
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
|+
|+ style="text-align:left; white-space:nowrap" | Friendly fire
|-
! style="text-align:left;" | Friendly fire
|-
|-
| Friendlies in the area!
| Friendlies in the area!
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{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Grenades
|-
! style="text-align:left;" | Grenades
|-
|-
| Frag out!
| Frag out!
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|}


{| class="wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | MG / Marksman spotting
|-
! style="text-align:left;" | MG / Marksman spotting
|-
|-
| You're hitting low, bring it up
| You're hitting low, bring it up
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
|+
|+ style="text-align:left; white-space:nowrap" | Anti-Tank
|-
! style="text-align:left;" | Anti-Tank
|-
|-
| I want LATs moving to intercept
| I want LATs moving to intercept
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Mortars
|-
! style="text-align:left;" | Mortars
|-
|-
| Mortar team, requesting Fire Mission
| Mortar team, requesting Fire Mission
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{| class="wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Radio communication
|-
! style="text-align:left;" | Radio communication
|-
|-
| Comms short and sweet, please
| Comms short and sweet, please
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
|+
|+ style="text-align:left; white-space:nowrap" | Squad to Squad
|-
! style="text-align:left;" | Squad to Squad
|-
|-
| Squad 2, we're holding, over.
| Squad 2, we're holding, over.
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
|+
|+ style="text-align:left; white-space:nowrap" | Vehicles
|-
! style="text-align:left;" | Vehicles
|-
|-
| Engines off until I say
| Engines off until I say
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|}


{| class="wikitable sortable"
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|+
|+ style="text-align:left; white-space:nowrap" | Recon
|-
! style="text-align:left;" | Recon
|-
|-
| Tell me what you see
| Tell me what you see
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
|+
|+ style="text-align:left; white-space:nowrap" | Building
|-
! style="text-align:left;" | Building
|-
|-
| I want shovels on X
| I want shovels on X
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|}


{| class="wikitable sortable"
{| class="mw-collapsible mw-collapsed wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Map
|-
! style="text-align:left;" | Map
|-
|-
| Marked on map
| Marked on map
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{| class="wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Squad missions
|-
! style="text-align:left;" | Squad missions
|-
|-
| Attack / Secure
| Attack / Secure
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{| class="wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Recon
|-
! style="text-align:left;" | Recon
|-
|-
| Recover Vehicle
| Recover Vehicle
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{| class="wikitable sortable"
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|+ style="text-align:left; white-space:nowrap" | Squad member duties
|-
! style="text-align:left;" | Squad member duties
|-
|-
| Point
| Point
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== Advanced ==
== Advanced ==
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|-
|-
| Reset  || To back out of a fight so you can group up with your team
| Reset  || To back out of a fight so you can group up with your team
|-
| Retard  || Useless member of the squad Community
|-
|-
| Rev  || Revive
| Rev  || Revive

Revision as of 13:44, 1 March 2023

Basis

Shortform Explanation
Blue/ Blueberry Friendly from another squad (blue player icons on map)
Green Friendly squadmate (green player icons on map)
Main Main Base
FOB Forward Operating Base
SuperFOB (Stupid) heavily fortified Forward Operating Base
Rally Squad Rally Point
SL Squad Leader
Command Command Voice Channel
Squad Chat Squad Voice Channel
Local Proximity Voice Channel
Logi Logistics Truck
Logi Run Logistics Resupply Run
Point/ Flag In-Game Objective
Cap Zone Objective Capture Zone (on the Flag)
Flip To completely take an Objective (Flag) from the enemy
Neutral When an Objective (Flag) doesn't belong to either team
Neuting To take an Objective (Flag) from the enemy-held state to the Neutral state
Capping To take an Objective (Flag) from the Neutral state to the Captured state
Backcapping To take a "safe" Flag while the team fights further along the Objective chain
Double Neutral When the two relevant Flags are being simultaneously held by opposite teams in AAS or RAAS, forcing a stalemate and denying capture progress past the Neutral stage
Grid Ref Map Grid Reference (ex. Charlie Four One Seven)
30 Mike 30mm Autocannon (found on APC's, MT-LB's, and IFV's)
LAT/ HAT Light Anti-Tank and Heavy Anti-Tank, respectively
Nade Grenade
Smoke Smoke grenade or mortar
Mic Check Roll call for squad members
Middle Mouse Safety Resting the index finger on the scroll wheel to prevent accidental weapon discharge
Tongue Clicking Method of communication and celebration used by the Insurgent faction
Hold Spawns/ Holding Spawns To delay your spawn until further instruction
Burned In reference to Rallies, when the Rally is overrun by enemies and destroyed, or when the timer is reset due to trying to place it too close to enemies (burning the timer)
Proxy/ Proxied When friendly spawns are disabled due to there being two or more enemies close to a HAB
Hot In reference to Rallies and FOBs, when there are enemies engaging friendlies in the area
Lone Wolfing Playing away from your squad
Downed Incapacitated, but not killed
Rez Reviving of a downed player
Dead-Dead If you are downed again in a certain time frame without being healed, you are killed outright
Wipe When the squad or team gets downed to the last man, preventing revives
Layer Version of a map featuring unique arrangement of factions, faction assets, and map Objectives
AAS Advance and Secure, one of the game modes in SQUAD
RAAS Random Advance and Secure, one of the game modes in SQUAD
Invasion One of the game modes in SQUAD
Insurgency One of the game modes in SQUAD
Skirmish One of the game modes in SQUAD
Destruction One of the game modes in SQUAD
Territory Control One of the game modes in SQUAD
Tickets Team resource tied to deaths, destruction of vehicles, Flag capture, and Radio destruction - the win condition of SQUAD

Callouts

Formation
Form up on me
Form up on Squad Leader
Loose formation
Tight formation
Watch your spacing!
Overwatch
Spread out
Stay on me
Squadmate on me for Rally
Squadmates on me for Radio
Lead the way
Take me to it
Squad states
Weapons tight
Weapons hot
Hold your fire
Wait for my command
Standby squad
Spawns
Hold spawns
Hold spawns for Rally
Rally 20 (spawn rally in 20s)
Spawn at FOB
Spawn at Rally
Rally is hot
FOB is hot
Contacts
Enemy movement
I have visual on X
Contact.. (e.g. from Rifleman nord east 200m)
...infantry!
...multiple infantry!
...enemy armor! (say always if chain or wheeled for AT)
...bearing Two-One-Zero!
...MG!
Firefight
Return fire!
Covering fire!
Suppressive fire!
Keep their heads down!
I want fire superiority!
Lay it on them!
Find some cover!
Cover me
I'm covering you
Reloading!
Follow their tracers!
Follow my tracers!
Conserve your ammo!
Short, controlled bursts
Empty your mags!
Right/ left flank is folding!
Secure right/ left flank!
Cease firing!
Kill
Enemy down
Target down
Enemy armor destroyed
Enemy is retreating
Friendly is hit!
X is hit!
Movement
Advance!
Move in!
Slow and steady
Stay low
Don't skyline yourself
Stay in defilade!
Hold position!
Hold position, wait for stragglers
Roll up their right flank!
Roll up their left flank!
Regroup with your squad
Pull back to us!
Dogpile on X!
Get bodies on cap zone!
Sweep the area
House-to-house combat
Clear those buildings!
Clear those buildings top to bottom!
Clear!
X, you're on point
Set weapons to full auto
Check your corners!
Watch those windows!
Watch those rooftops!
Building clear
Town is clear
Objectives
Enemies are capping X!
Enemy has capped X!
Enemy HAB on (your name here)'s position, mark it!
Enemy Radio on (your name here)'s position, mark it!
Enemy HAB on (grid reference), mark it!
Enemy Radio on (grid reference), mark it!
Enemy HAB is down!
Enemy Radio is down!
Retreat
Fall back!
Disengage!
Break contact!
Fall back to Move Marker!
Fall Back to Rally!
Security
Set up a perimeter
I want eyes in all directions
I want X on overwatch
I want guys on rooftops
I want people at windows
Watch for that X
I want eyes looking East
Area clear
North is clear
Man those emplacements!
Breach!
They're breaching North!
Enemies in compound!
Friendly fire
Friendlies in the area!
Those are friendlies!
Check your targets!
Check your fire!
That was friendly
No friendlies in the area, shoot on sight!
Misfire!
Grenades
Frag out!
Get frags out!
Get frags over the wall!
Smoke out!
Get smokes out!
Wait for smokes!
Mark with colored smoke
Marked with red smoke
Grenade, get down!
Bad frag, get down!
MG / Marksman spotting
You're hitting low, bring it up
You're hitting high, bring it down
Adjust 5 meters left
Adjust 5 meters right
Good hits, good hits
Pace your shots
Target down
MG, get ready to displace
MG, displace!
MG, deploy on Eye marker!
MG, notify me when deployed
MG, be ready to return fire
MG, commence firing
Lay it on them, MG!
I want to hear that MG firing!
Ease up on that MG!
MG, cease firing, cease firing!
Anti-Tank
I want LATs moving to intercept
What's the ETA on that rocket?
LAT, how's your ammo?
LATs and HATs, resupply here
LAT, can you get a visual?
LAT, it hasn't seen you
LAT, you're in its blind spot
LAT, you are safe to approach
LAT, zero for X meters
Good rocket
Mortars
Mortar team, requesting Fire Mission
...on grid Bravo One-Six-Three
Fire when ready!
Fire for effect
Sending
Rounds complete
Good hits, good hits
Mortars, walk your shots.
Mortars, shift your fire North 100 meters
Mortars, shift your fire East 100 meters
Mark your targets for mortars
Friendly mortars inbound, let us know how they land
Mortars are dry
They've got us zeroed!
Shells incoming in 20
Shells incoming!
Find overhead cover!
Danger close!
Mortars, check your fire! You're hitting friendlies!
Mortars, switch to smokes.
Mortars, cease firing, we're moving in
Radio communication
Comms short and sweet, please
Clear comms, please!
Clear comms, I'm radioing Command
Squad 2, say again?
Type it in chat please
What's the situation down at X?
What's the ETA on X?
All squads, be advised
Squad 4, be advised
Never mind, disregard
Wrong chat, disregard
Squad to Squad
Squad 2, we're holding, over.
Squad 2, we're pinned down, over.
Squad 2, heavy resistance in X, over.
Squad 2, no resistance in X, over.
Squad 2, we've got your flank, over.
Squad 2, we're waiting on you to engage, over.
Squad 2, we've taken heavy casualties.
Squad 2, X is hot, over.
Squad 2, no enemies sighted at X, over.
Squad 2, enemy squad moving in on your position from the Northwest, over.
Squad 2, enemy armor headed your way.
Squad 2, we need reinforcements at X, over.
Squad 2, we're losing X, over.
Squad 2, we're on our way to relieve you, over.
Squad 2, we're falling back.
Vehicles
Engines off until I say
Is everyone onboard?
Engines on
Slow down
Speed it up
Stay on the road
Get off the road!
Stop the vehicle
Disembark!
Disembark at Move Marker
Embark at Move Marker
Friendly armor inbound!
Recon
Tell me what you see
Be my eyes
You're assigned to Squad X
Reinforce Squad X
I want regular updates
Let me know when it's done
Regroup when it's done
Building
I want shovels on X
I want my squad on shovel duty
Shovel that up
Shovel that down
Map
Marked on map
Please mark on map
Mark your contacts
Is X icon still accurate?
Is my marker accurate?
Clean up your markers
Give me a grid for X
Grid B-Five-One-Five
Squad missions
Attack / Secure
Defend / Hold
Flank
Search & Destroy
Ambush
Relief
Reinforce
Regroup
Withdraw
Recon
Recover Vehicle
Fortify / Build
Logistics / Logi Run
Transport
Squad member duties
Point
Recon
Patrol
Flank
Base of Fire
Fire Support
Guard Duty
Overwatch
Tank Hunting
VIP
Shovel Duty
Ammo Resupply
Standby
Pair w/ Squad Member

Advanced

Shortform Explanation
.50 Cal In reference to the .50 Cal HMG
10-4 Copy that; or - Yes, I understand your message
1HK One Hit Kill
203s M203 grenade launcher is a single-shot 40mm under-barrel grenade launcher designed to attach to a rifle.
2-to-1 advantage having twice the manpower than the enemy (e.g. on an objective)
2/ic Second in command
30 Mike refers to vics with 30-millimeter guns like the BMP-2 and BTR
30 mil Any vehicle mounting the 30 mm autocannon.
40 Mike-Mike An M203 40mm grenade launcher, usually mounted under an M-16 or similar weapon.
AA anti-aircraft
AAS Advance and Secure
ACC Accuracy
ACOG Advanced Combat Optical Gunsight - the official medium-distance engagement optic of the Marine Corps and U.S. Special Operations Forces
ADS Aim down sights (on your rifle)
Affirm or Affirmative Yes
AKA Also known as
Ammo Ammunition
AFAIK As Far As I Know
AFAP As fast as possible
AFV Armored Fighting Vehicle (e.g. APC, IFV, MBT)
AH Attack Helicopter
AOR Area of responsibility
APC Armoured Personnel Carrier - Small cannon/HMG, fast, on wheels. Has usually enough space inside for crew + one full squad.
APFSDS Armour-piercing fin-stabilized discarding sabot, long dart penetrator, or simply dart ammunition, is a type of kinetic energy penetrator ammunition used to attack modern vehicle armor (e.g. MBTs)
AR Automatic Rifleman, the role with the machine gun.
AR Assault Rifle
Area is hot Can be replaced with a specific area on the map. A section of the map is filled with enemies; friendlies are most likely engaged with the enemy and an intense firefight is ensuing.
ASAP As soon as possible
Asked as a Command Affirm my last order in which you would repeat the last order you got from your SL to your SL
As you were Return to your previous task or posture
AT Anti-Tank
ATGM Anti-tank guided missile
AWOL Absent Without Official Leave; leaving post without permission
Azimuth The degree to which the mortar is facing. If thinking North as 0 degrees, and the enemy is direct South of the mortar emplacement, you would point the mortar 180 degrees from North with an azimuth of
Azimuth Check Ensuring that you are on the correct path or that the task is being done according to procedure
Bad Splash Bad Mortar/Rocket Rounds, expect further orders - Means the rounds weren’t on target, so expect new bearings to clock into the mortar. Can also mean the rounds hit friendlies. New bearings are usually
Back Cap Staying behind on an already captured flag (defense flag) while the rest of the team is attacking the next offensive flag. You make sure that the defense flag is not neutralized by the enemy.
Bad nade grenade landed too close to friendlies
Bang-bang An Army term describing a pistol or rifle. Also, sometimes referred to as pew pew.
Battery and Assault Wait for the rounds to splash, then attack.
BAR Bolt Action Rifle (a.k.a. Sniper Rifle)
Barrage and Assault An assault preceded by an Offensive Barrage can either be done with a Standing (static) or Creeping (moving) Barrage that either targets a defensive position or moves ahead of advancing troops to supply
BB Bye bye
BCP Base Control Point (the main base the game starts at)
BGM Ballistic Guided Missile
Binos Binoculars
Bird Helicopter
Black When discussing amounts of something, it means you are almost out
Black on Ammo Fully out of ammo/mags
Blueberries Random player on your team but not in your squad
BMP The BMP-1 is a Soviet amphibious tracked infantry fighting vehicle. BMP stands for Boyevaya Mashina Pekhoty 1, meaning “infantry fighting vehicle”.
Brad, Bradley M2 Bradley Armored Personnel Carrier (APC)
Bravo Zulu Good Job
BRDM Russian-made scout car armed with a heavy machine gun.
BS Bullshit
BTR The BTR-80 (“Armoured Transporter”) is an 8x8 wheeled amphibious armored personnel carrier (APC) designed in the USSR
BTR 20 BTR with small 14.5mm gun (aka small BTR)
BTR 30 BTR with big 30mm gun (aka big BTR)
BVR Beyond Visual Range
Cap/capped Capture flags, captured flags
Capping Capturing
Capped Captured
CAF Canadian Armed Forces
CAS Close Air Support - defined as air action such as airstrikes by fixed or rotary-winged aircraft against hostile targets that are in proximity to friendly forces.
CE Combat Engineer
Charlie Mike Continue Mission; continue with your task
Check your Six Check behind you
Clear to Engage? Am I allowed to attack?
Clear to Engage! You are allowed to attack!
Clip(s) a special way to reload a gun involving a literal clip (SKS has this)
Charlie Foxtrot Commonly used expression utilizing the military alphabet to stand for clusterfuck.
Coax Nearly all main battle tanks and most infantry fighting vehicles have a coaxial machine gun mounted to fire along a parallel axis to the main gun.
Commander Commanding SL
Composite armor A type of vehicle armour consisting of layers of different material such as metals, plastics, ceramics or air.
CN China
CONOPS Concept of Operations
Copy (that) Information received
Contact callout to make once you spot an enemy, e.g. in local com say “Contact 2-30”
Contact Wait Out “Contact, wait out” is a term military personnel use over the radio to report enemy sightings/attacks. “Contact” means that the enemy has been identified or that you have already been attacked. “wait”
COP Combat Outpost; a small base in a combat area
CP Control Point or flag
CPs Construction points
CQ Conquest
CQC Close quarters combat
CQB Close quarters battle
CROWS Common Remotely Operated Weapon Station. In reference to the MG that is mounted on some fire support vehicles, it is remotely operated within the vehicle hull and doesn’t require a man to manually con
C-Wire Razor Wire
Danger Close CAS or artillery support within 600m of friendlies
Deployables HABs, ammo boxes, machine guns, mortars, sandbags, and other such items built at FOBs
Dismount Leave the vehicle
Dish-K DShKM. Russian heavy machine gun used by the Insurgent and Militia factions, tripod- or vehicle-mounted.
DMR Designated Marksman Rifle
DoD Dome of Defense (around main base)
Double neutral/white A situation when a defensive flag is neutralized before the offensive one gets fully captured. Only three teammates are required to recapture such a flag, no matter how many enemies are inside the cap
Drive On To keep going
Dropped 2 Killed 2 enemy soldiers - Said immediately after you kill the said soldiers
Due North Direct North - North can be replaced with North, South, East, or West, or the North East, NW, SE, or SW. Can mean to go precisely North, South, etc. Can mean enemies are moving precisely North, South,
EAC Enhanced Armament Carrier (e.g. HMMWV)
Egress Exit
Empty the (full) Load Reference to mortar support means, to shoot off all the rockets or mortars in the current mag
Entrenching tool shovel - needed to build structures
ETA Estimated Time of Arrival
Exfil Exfiltration or Extraction, the process of removing constituents from a targeted site
Faction Team - One of the 2 groups fighting each other
Fast Mover Slang for a Jet Fighter. Aptly named due to the rapidity of a Jet Fighter’s movement.
Fifty Any .50 caliber (or similar) machine gun, can tripod- or vehicle-mounted.
Fire for effect the final command used in a full fire order after a ranging shot(s) has found the mark.
Fitty Slang for an M2 .50 caliber machine gun.
Flag Control Point
FM Field Manual
FNG Fucking New Guy, refers to newcomers
FO Forward Observer. Someone who can see the mortar impacts and make adjustments to their impact.
FOB (pronounced fob, not F-O-B) - Forward Operating Base - the entire radius around the radio, within assets can be placed (HABS, mortars, vehicle repair stations, etc.)
FOV Field of view
FOW Fog of war - not yet visible areas on the map
FPS Frames Per Second
FRAG “Fragmentation Round - refers specifically to the fragmentation round used to take on infantry
Frags Fragmentation Grenades
Free to Engage Allowed to attack on contact with the enemy
FTL Fireteam Lead (a squad can be divided into two fireteams)
FUBAR Fuck Up Beyond All Recognition (or Repair)
Fuck ‘Em Up! Clear to engage but better
Full cap Flag that has been successfully captured (takes 2 minutes)
G2G Got to go
GG Good Game
GJ Good job
GL Grenade Launcher, a term for the grenadier role with that weapon.
GL Good luck
GLHF Good Luck, Have Fun
Good Splash Good Mortar/Rocket Rounds. This means the mortar rounds were on target and inflicted enemy damage.
GPMG General Purpose Machine Gun (like PKP, M240, M60…)
Grunt infantryman or foot soldier
GTL Gun Target Line: The azimuth in degrees from the mortars to the target.
Guardian Angel refers to the squad member who hangs back and eyes the squad’s movement from a high position, usually a sniper or scout
Gun Term for a mortar or artillery piece. Must never be used within the military to describe a pistol or rifle.
Gunner A servicemember who operates a crew-served weapon, such as a piece of artillery or ship’s cannon.
HAB Hesco Accommodation Bunker - a FOB deployable that is a team-wide spawn point
Hang Fire Hold fire until told to do so
Hard contact I see an enemy and they’re shooting at me. (Soft contact = I see an enemy but nothing’s happened yet. No one is shooting.)
HAT Heavy Anti-Tank, the role with the tandem-HEAT rocket for its RPG. The most powerful anti-vehicle weapon.
HBAR Heavy Barrel
HC Hardcore
HE High Explosive, refers to ammo types
HEAT “High Explosive Anti-Tank Round” for RPG, for use against vehicles and deployables
HEDP high-explosive, dual-purpose M430 grenade launcher cartridge
Helo Helicopter
HESCO Earth-filled burlap boxes used for military fortifications. Used as a temporary to semi-permanent levee or blast wall against small-arms fire and/or explosives. It has seen considerable use in Iraq an
HESH High-explosive squash head (HESH) is a type of explosive projectile which utilizes a plastic explosive that conforms to the surface of a target before detonating to improve the transfer of explosive e
HF Have fun
HMG Heavy Machine Gun .50 Cal
Hold Fire Stop firing
Hold spawn if you’re dead don’t spawn right away. Instead, wait for a new spawn to show up. Ask your SL where you should spawn.
Hooah Phonetic spelling of the military acronym HUA, which stands for “Heard Understood Acknowledged.” Originally used by the British in the late 1800s in Afghanistan. More recently adopted by the United St
Hot under fire (e.g. landing zone is hot means that enemies are close by)
HP Health Point
HMMWV High-Mobility Multipurpose Wheeled Vehicle (also: Humvee)
Humvee US up-armored basic transport armed with an M2 heavy machine gun either in a manned turret or in a CROWS remote-controlled turret.
I have visual This means you have eyes on the current objective or a specific object.
I’m Out Out of ammo in the current magazine
I want 360 security Make a perimeter
I want 360 security on the roof Give me eyes on the roof, I want views on all angles
IDF Indirect fire system, e.g. mortar, artillery
IED Improvised Explosive Device
IED Bikes IEDs placed on dirt bikes
IFV Infantry Fighting Vehicle - Medium cannon (25/30 mm), ATGM launcher, tracks, engine in the front. Has enough space inside for crew + one full squad
IMO In my opinion
INS Insurgent forces, designed after insurgent forces you see in the middle east
INS Insurgency game mode
K/D Kills per Death
Kek means LOL; “You Kek” means you are making fun of someone, like saying “Loser”
KIA Killed in Action
Kit The role you’re playing. For example Rifleman, Medic, Squad Leader, Pilot, etc. Many kits have unique weapons.
Klicks Kilometers
KOC Kill or Capture
Konkurs The 9M113 Konkurs is a Soviet SACLOS wire-guided anti-tank missile.
Kornet 9M133 Kornet is a modern Russian man-portable anti-tank guided missile intended for use against main battle tanks
KPM Kills Per Minute
LAT Light Anti-Tank, the role with the rocket launcher.
LAV Light Armored Vehicle, an eight-wheeled amphibious armored reconnaissance vehicle
LAW Light Anti-Tank Weapon; M72-LAW. The American rocket launcher. More commonly referred to simply by its role, “LAT”.
Layer The layout of the capture points on the map
Leapfrogging One fireteam advances while the other fireteam covers them
LEL Laughing extra loud, Sarcastic lol
Lima Charlie Loud and Clear (as a response when someone asks on the radio how you read them)
Lima Lima Mike Foxtrot Lost Like a Motherfucker
LMG Light Machine Gun - one man can carry it; think M240B and PKP, but not a SAW
Logi Logistics truck, carries supplies and unloads them at FOBs, which allows FOBs to build deployables.
LOL Lots of laughs/laugh out loud
M240 Bravo refers to the FN M240B LMG
Made Contact Means you’re either engaging the enemy or your on the site of your team’s current objective
Mag(s) refers to the magazine that holds bullets, mortars, or rockets
Main Your team’s main spawn point. You spawn with full ammo/supplies. A good place to switch kits if needed.
MBT Main Battle Tank - Big gun, loud, on tracks
Med(s) Medical Supplies or Medkit
Men on me All men of the squad to their SL. Can be shortened to On me.
Macro game the 10,000 feet command view onto the battlefield; What is the team overall doing?
Microgame local events, e.g. a squad attacking an enemy logi truck
Mid cap that flag in the middle of the map
MFP Mortar Firing Point
Mike Golf Master Gunner
Mils Milliradian (a thousandth of a radian), a military unit of measurement for US mortars, describes elevation, There are 2Pi Radians in a circle, being 2*3.14, or 6.283 Radians. Multiply that by 1000mils
Mike(s) Minute(s) or Millimeter(s) or M in the NATO Phonetic Alphabet
MG Machine Gun(er) - an umbrella term for a gun with the following characteristics; can refer to any MG, LMG, or HMG you may encounter such as the SAW, M240B, PKP, .50 Cal, etc. Usually, belt-fed, but th
Mosin Nagant A five-shot, bolt-action, internal magazine-fed, military rifle used by the Soviet Union and various other nations.
Mounted e.g. We’re Mounted - your squad is on the transport truck or APC they’re assigned to for the mission
Moving Like Pond Water Moving so slowly that a unique term is required to describe it.
Mount (up) Enter the designated vehicle
MP Multi-Player
MRAP Mine-Resistant Ambush Protected (vehicle)
MT-LB a Soviet multi-purpose fully amphibious auxiliary armored tracked vehicle.
MVP Most Valuable player
Nades Fragmentation Grenades or Rifle Grenades
Need Backup Need men on my location. Used when enemy soldiers have overrun a squad or specific location.
Neutral flag A flag that has not yet been captured by either faction.
NLAW Next Generation Light Anti-Tank Weapon an anti-tank guided missile
OBJ Objective - Usually the point you’re trying to capture or defend
OHK One Hit Kill
On the money On target
OP Overpowered
OP Original post/poster
OPFOR Opposing Force, the enemy
Oscar Mike On the Move
Out Transmission over
Over Waiting for response
OWI Offworld Industries
Oxygen Thief A biting piece of slang for someone who’s useless or talks too much.
Peek The act of checking a doorway/choke where you’re in plain sight of the other team. Often used in a cautionary way, it’s how players get sniped/killed before a team fight even starts. (Ex. “Don’t peek”
Pen Penetration of anti-tank ammunition
Pick The act of achieving a quick kill
PIC Pilot in Command
PDW Personal Defense Weapon
Pink Mist A distinct effect created by certain types of gunshot wounds.
PKP refers to the PKP Pecheneg LMG
Platoon a military unit typically composed of two or more squads, sections, or patrols
PLOS Predicted Line Of Sight
Point The objective
Pop Smoke Throw smoke grenades to SL’s desired target
Position Where you’re standing or where you’re supposed to be standing
PR Project Reality mod for Battlefield 2 (Squad’s predecessor)
Projectile Refers to a weapon type that has a travel time
Push Taking aggressive action as a team to move the other team off of a capture point, by eliminating them or driving them off
PTFO Play The Fucking Objective
PTO Play The Objective
PTT Push to talk. The key that activates your mic.
Pub game A game that’s being played on a public server.
Push defense move to a defense flag to prevent enemies from neutralizing it
Push mid attack the middle flag
Push offense move to the next attack flag and capture it
QRF Quick Reaction Force. A squad under the direct command of the Commander. Commander is the only one authorized to direct this unit unless they give command of the squad to their FTL(s). The QRF is mean
RAAS Random Advance and Secure
Radio Radio is dropped by SL. Within a radius of 150m around the radio, structures can be placed.
Rally A mobile spawn point that the SL can drop. Occasionally called an “RP”. Only your own squad can use the rally
Reactive armor A type of vehicle armour that reacts in some way to the impact of a weapon to reduce the damage done to the vehicle being protected. It is most effective in protecting against shaped charges and speci
Recon Reconnaissance - The observation of a region to locate the enemy or determine possible strategic features.
Recon Element Reconnaissance Structure. Technically you can recon from anywhere, most likely from a high vantage point, like a cliff, to locate the enemy, but sometimes you might be scouting out the area via a stru
Reee Reee is a meme commonly used by Pepe the Frog fans to express intense rage and/or intense frustration.
Rekt get rekt - another way of saying get wrecked
Reloading Replenishing a new magazine to the chamber
Rep Repair
Repeat Repeat the last fire order for IDF systems without adjustment.
Reset To back out of a fight so you can group up with your team
Retard Useless member of the squad Community
Rev Revive
REZ Resurrect/revive me
Right on top of me Means the enemy is near your person or dead body
RG Rifle Grenade or HE Rifle Grenade
RGF Russian Ground Forces
Rocket or Rocke (rock-e) Rocket Artillery Technical Truck. For the INS forces, each truck can be referred to by color.
RPG Rocket Propelled Grenade
RPK 7.62×39mm light machine gun of Soviet design
RPM Rounds per minute
ROF Rate of Fire
Roger (that) Message received and understood
Roger Dodger Message received and understood but better
Rotate to change positions
RP Rally Point - A spawn point for your squad only. One squadmate within 8 meters of you is required to place a rally. If an enemy gets closer than 10 meters to your RP it will be destroyed.
RTB Return to base
RU Russia
RV Rendezvous Point
Salt Being aggravated, upset, or annoyed
SAS Special Air Service - a special forces unit of the British Army
SAW Squad Automatic Weapon
Say Again Please repeat the previous order
Scratch (that) Disregard previous immediate order
Self-Propelled Sandbags A derogatory term for a Marine based on their emphasis on fighting on the front lines.
Shift spawn Spawn at a different FOB (the objective might have changed to a different location)
Shitbox MTLB (tracked APC). Can be destroyed by .50 cal and LAT fairly easily.
Shot-Caller A leader in the team who directs the team during a fight to maximize team coordination and communication. Usually the SL or fireteam lead
Shot Over notification given that an IDF system has sent rounds downrange following a requested fire order alerting the observer to watch for the splash. (SHOT OUT is the confirmation reply from the observer if
SL Squad Leader
Soft Car Unarmored vehicle, like the BRDM-2 Scout Car
Splash Splash Damage - Mortar and Rocket rounds have splash damage that can hurt multiple tangos at once.
Smokes Smoke Grenades
SNAFU (a variant of FUBAR) = Situation Normal, All F***ed Up
Snipes Sniper
Soft contact I see an enemy but nothing’s happened yet. No one is shooting. (Hard contact = I see an enemy and they’re shooting at me.)
Soft Flank Flanking the enemy but with easy access to an escape back to your own team.
SP Spawn Point
SP Single Player
SPA Self-Propelled Artillery
Spawn Refers to the designated area where players spawn (e.g. Main, FOB, Rally Point)
Spawn advantage One team has better HAB placements and can reach objectives easier than their enemy
Spawn Camp/Kill The act of keeping the enemy team in their spawn area by killing them as soon as they walk out.
Spawn shift once you’re dead spawn at a different HAB (which is closer to your current/next objective)
SPG Self-Propelled Gun
SPM Score Per Minute
SR Sniper Rifle
Squad Group of up to 9 soldiers. Every squad needs a Squad Leader. Can be further segmented into fireteams.
Squad Lead Squad Leader
Squirt that (location) Suppress the SL’s desired target
Stealth cap part of a squad sneaks to a flag to capture it
Stealth FOB build a FOB where the enemy cannot see it.
Stealth Proxy a hidden backup FOB that your team can spawn on when the first one gets destroyed
Strength Estimate Estimated number of enemy infantry and/or vehicles. A term used from Commander to Scouting Squad or vice versa. E.g. the amount of infantry and vehicles in one’s view.
Stryker US wheeled APC, armed with CROWS M2
Super-FOB Too many structures in one spot. Needs a lot of resources to build. Can be easily destroyed by an airstrike. Rather build 2-3 FOBs instead of 1 Super-FOB to distribute risk.
SVBIED Suicide vehicle borne improvised explosive device - a vehicle packed full of explosives, driven to its target, and detonated at the optimum location to cause the most destruction.
SVD Dragunov sniper rifle
TANDEM Round Refers specifically to the tandem HEAT round used to defeat heavily armored vehicles. It’s an explosive device or projectile that has two or more stages of detonation. It is effective against reactive
Tango Target
Tango Down Target Down
Tango Uniform Slang for “tits up,” which is the position dead bodies tend to face. The term can be applied to the deceased as well as broken pieces of equipment
Tank refers to any armored vehicle that another teammate may see on the map, not specific at all to what it could be. Could refer to any IFV, APC, etc. with tracks. If it’s an actual main battle tank, peop
Tapped Shot or Hit - Means to be shot and downed or shot and injured. Also, 1-tapping an enemy means killing them using only 1 shot.
TBH To be honest
TC Territory Control
Team Faction - One of the 2 groups fighting each other
Technical or Techi (teck-e) a reference to the Insurgent/Militia force’s Technical Trucks. Can also refer specifically to the Armed Technical Truck. Usually, civilian pickup trucks with guns mounted on the back.
Throw Frags Throw Fragmentation Grenades to SL’s desired target
Throwing The act of losing a game on purpose.
Thump that enemy Want you to launch rifle grenades on that enemy. Order given to the squad member with rifle grenades. Always understood as HE grenades unless said otherwise.
Tigr GAZ Tigr is a Russian 4x4, multipurpose, all-terrain infantry mobility vehicle (MRAP)
Tilted Being frustrated or put on edge to the point where it hinders your ability to play.
TK Kill someone on your team
T/O Task/Org
TOW Tube-Launched, Optically Tracked, Wireless-Guided BGM-71 TOW is an American anti-tank missile
Toxic Being rude and/or negative
Tracking An aiming style where the player follows a moving target with their crosshairs.
Trans Transport truck.
Transport(s) Transport Truck. Can be shortened to Trans.
Trickling When a team goes in one-by-one and dies rather than grouping up.
TTK Time To Kill, the time needed to kill someone
TTPs Tactics/Techniques/Procedures (e.g. US Army Mortar TTPs)
UE4 Unreal Engine 4
UGL Under-slung Grenade Launcher
Un-Ass To move immediately or leave one’s current position.
UP Under Powered
US United States
VBIED Vehicle-borne improvised explosive device
VC Voice Chat. This refers to the voice chat channel that is available in-game.
Vic Vehicle
VOIP Voice over IP
Wait Hold position or Hold previous relay
Wait out useful for putting someone on ‘hold’ when you have other priorities to deal with first. (like taking cover!)
Wilco Will Comply or Roger (that)
WOOT A chant to show approval