Marksman: Difference between revisions
(Created page with "Marksman '''Normally don't use this class because it only has disadvantages (e.g. not many shots, no teamplay, etc.)!''' The Designated Marksman is equipped with a semi-automatic rifle capable of putting out accurate fire at ranges that the normal Rifleman would struggle to hit - up to 700m and beyond. The Marksman is meant to stick with and to support his squad, extending its effective range by engaging long-range threats like MG positions and enemy ma...") |
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[[Category:Kits|Marksman]] | [[Category:Kits|Marksman]] | ||
'''Normally don't use this class because it only has disadvantages (e.g. not many shots, no teamplay, etc.)!''' | '''Normally don't use this class because it only has disadvantages (e.g. not many shots, no teamplay, etc.)!''' | ||
The Designated Marksman is equipped with a semi-automatic rifle capable of putting out accurate fire at ranges that the normal Rifleman would struggle to hit - up to 700m and beyond. The Marksman is meant to stick with and to support his squad, extending its effective range by engaging long-range threats like MG positions and enemy marksmen. The Marksman is equipped with a high-power scope and binoculars, and often serves as the eyes and ears of the squad - when the squad leader is busy, the Marksman can serve as his early warning system, scanning for threats and relaying enemy positions and movement. The Marksman is not a true sniper and is not equipped to operate on his own - his scope lacks the magnification to reliably hit extreme distances (900m+) and the caliber of his rifle lacks the power to drop targets with one shot. | The Designated Marksman is equipped with a semi-automatic rifle capable of putting out accurate fire at ranges that the normal Rifleman would struggle to hit - up to 700m and beyond. The Marksman is meant to stick with and to support his squad, extending its effective range by engaging long-range threats like MG positions and enemy marksmen. The Marksman is equipped with a high-power scope and binoculars, and often serves as the eyes and ears of the squad - when the squad leader is busy, the Marksman can serve as his early warning system, scanning for threats and relaying enemy positions and movement. The Marksman is not a true sniper and is not equipped to operate on his own - his scope lacks the magnification to reliably hit extreme distances (900m+) and the caliber of his rifle lacks the power to drop targets with one shot. | ||
Latest revision as of 07:33, 1 March 2023
Normally don't use this class because it only has disadvantages (e.g. not many shots, no teamplay, etc.)!
The Designated Marksman is equipped with a semi-automatic rifle capable of putting out accurate fire at ranges that the normal Rifleman would struggle to hit - up to 700m and beyond. The Marksman is meant to stick with and to support his squad, extending its effective range by engaging long-range threats like MG positions and enemy marksmen. The Marksman is equipped with a high-power scope and binoculars, and often serves as the eyes and ears of the squad - when the squad leader is busy, the Marksman can serve as his early warning system, scanning for threats and relaying enemy positions and movement. The Marksman is not a true sniper and is not equipped to operate on his own - his scope lacks the magnification to reliably hit extreme distances (900m+) and the caliber of his rifle lacks the power to drop targets with one shot.