Rally Timer: Difference between revisions

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(Created page with "Rally Timer == Rally Timer and Being in Sync == There is a definite way to be on top of the rally wave. As an infantry player, you always want to minimise the amount of time you are waiting to respawn on the rally (for the aforementioned reasons). This can be done by dying 30-35s before the wave - meaning you will only wait 30-35 seconds to spawn on the rally. If you die at a bad moment, you could have to wait for up to 90 seconds to spawn on rally...")
 
m (Gamelibraadmin moved page Rally-Timer to Rally Timer without leaving a redirect)
 
(No difference)

Latest revision as of 00:07, 25 February 2023

Rally Timer and Being in Sync

There is a definite way to be on top of the rally wave. As an infantry player, you always want to minimise the amount of time you are waiting to respawn on the rally (for the aforementioned reasons). This can be done by dying 30-35s before the wave - meaning you will only wait 30-35 seconds to spawn on the rally. If you die at a bad moment, you could have to wait for up to 90 seconds to spawn on rally. This is a difference of 60s and can represent many lost minutes in a game if you sum all your deaths. Let’s say your rally is placed on the 48th second of the game clock, it means it will keep spawning a wave every 60 seconds on xx:48 game time. In squad chat, you want to write “w48” to know when to give up and catch the wave. You want to give up 5-10 seconds before w48 so you can respawn on it instantly, thus limiting the amount of time spent in the spawn screen. Keeping the rally timer in your head is an important skill to have and can even influence when to push the enemy (if you die, you minimise time dead in order to get close to the ideal 30s respawn timer mentioned above).

By keeping track of the rally wave time, it can help the squad keep their spawns in sync. Ideally, you want no one to die and respawn in your squad - but we all know in a game of squad it is almost impossible to achieve this. The second best thing is people dying in safe spots and being able to get the revives, again, no need to give up and use rally - this is also hard to achieve as people make mistakes / there are a lot of variables to control to achieve this. The next best thing is that when people die and revives aren’t possible, everyone spawns in together on the rally point in order to instantly have cohesive pushes as a squad. Not being in sync can be dangerous for an inexperienced squad as it will lead to people pushing one by one into the enemy. A more disciplined squad will still feel the disadvantage of not being in sync on the wave as they will find themselves having to wait for their squad mates on the next wave to catch up to them. Especially annoying when your medic is out of sync.