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	<id>https://squad.gamelibra.com/index.php?action=history&amp;feed=atom&amp;title=Medic</id>
	<title>Medic - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://squad.gamelibra.com/index.php?action=history&amp;feed=atom&amp;title=Medic"/>
	<link rel="alternate" type="text/html" href="https://squad.gamelibra.com/index.php?title=Medic&amp;action=history"/>
	<updated>2026-04-07T07:46:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://squad.gamelibra.com/index.php?title=Medic&amp;diff=218&amp;oldid=prev</id>
		<title>Gamelibraadmin at 09:15, 9 March 2023</title>
		<link rel="alternate" type="text/html" href="https://squad.gamelibra.com/index.php?title=Medic&amp;diff=218&amp;oldid=prev"/>
		<updated>2023-03-09T09:15:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:15, 9 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Kits|Medic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Kits|Medic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The main role of the medic is to revive and provide stamina to teammates. As a medic, you should be the last one in your squad to die.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The main role of the medic is to revive and provide stamina to teammates. As a medic, you should be the last one in your squad to die.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Medics are always the last to run from the vehicle after arriving, which gives time to empty the locistic truck and shovel the HABs.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unloading: No call from Squadleader about how much always means unload 600 (MIL &amp;amp; INS: 200) building and half ammo. Never unload fully if not requested e.g. for repair station.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Medics should be sticking behind the squad and playing for trades. This means when their squad mate dies from close by, they should try to kill the enemy that killed the squad mate to get the revive.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Medics should be sticking behind the squad and playing for trades. This means when their squad mate dies from close by, they should try to kill the enemy that killed the squad mate to get the revive.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gamelibraadmin</name></author>
	</entry>
	<entry>
		<id>https://squad.gamelibra.com/index.php?title=Medic&amp;diff=118&amp;oldid=prev</id>
		<title>Gamelibraadmin: Gamelibraadmin moved page Role-Medic to Medic without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://squad.gamelibra.com/index.php?title=Medic&amp;diff=118&amp;oldid=prev"/>
		<updated>2023-02-24T23:05:55Z</updated>

		<summary type="html">&lt;p&gt;Gamelibraadmin moved page &lt;a href=&quot;/index.php?title=Role-Medic&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Role-Medic (page does not exist)&quot;&gt;Role-Medic&lt;/a&gt; to &lt;a href=&quot;/view/Medic&quot; title=&quot;Medic&quot;&gt;Medic&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:05, 25 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Gamelibraadmin</name></author>
	</entry>
	<entry>
		<id>https://squad.gamelibra.com/index.php?title=Medic&amp;diff=91&amp;oldid=prev</id>
		<title>Gamelibraadmin at 16:00, 24 February 2023</title>
		<link rel="alternate" type="text/html" href="https://squad.gamelibra.com/index.php?title=Medic&amp;diff=91&amp;oldid=prev"/>
		<updated>2023-02-24T16:00:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:00, 24 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Kits]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Kits&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Medic&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The main role of the medic is to revive and provide stamina to teammates. As a medic, you should be the last one in your squad to die.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The main role of the medic is to revive and provide stamina to teammates. As a medic, you should be the last one in your squad to die.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gamelibraadmin</name></author>
	</entry>
	<entry>
		<id>https://squad.gamelibra.com/index.php?title=Medic&amp;diff=87&amp;oldid=prev</id>
		<title>Gamelibraadmin: Created page with &quot;Category:Kits The main role of the medic is to revive and provide stamina to teammates. As a medic, you should be the last one in your squad to die.  Medics should be sticking behind the squad and playing for trades. This means when their squad mate dies from close by, they should try to kill the enemy that killed the squad mate to get the revive.  If your teammates are good, they will die in good spots. You can revive them without even having to peek or throw smokes...&quot;</title>
		<link rel="alternate" type="text/html" href="https://squad.gamelibra.com/index.php?title=Medic&amp;diff=87&amp;oldid=prev"/>
		<updated>2023-02-24T15:38:20Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/view/Category:Kits&quot; title=&quot;Category:Kits&quot;&gt;Category:Kits&lt;/a&gt; The main role of the medic is to revive and provide stamina to teammates. As a medic, you should be the last one in your squad to die.  Medics should be sticking behind the squad and playing for trades. This means when their squad mate dies from close by, they should try to kill the enemy that killed the squad mate to get the revive.  If your teammates are good, they will die in good spots. You can revive them without even having to peek or throw smokes...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Kits]]&lt;br /&gt;
The main role of the medic is to revive and provide stamina to teammates. As a medic, you should be the last one in your squad to die.&lt;br /&gt;
&lt;br /&gt;
Medics should be sticking behind the squad and playing for trades. This means when their squad mate dies from close by, they should try to kill the enemy that killed the squad mate to get the revive.&lt;br /&gt;
&lt;br /&gt;
If your teammates are good, they will die in good spots. You can revive them without even having to peek or throw smokes. Most bad medics are very reluctant and scared to go for revives; try to be more ambitious as a medic, especially when blessed with the opportunity of playing 2 medics in one squad.&lt;br /&gt;
&lt;br /&gt;
The medic should constantly be moving to revive teammates and nothing else while there are dead people (avoid solo pushes and running in first).&lt;br /&gt;
&lt;br /&gt;
Reviving other medics is the top priority (always first) as they can help you get the other revives or help you out when you die.&lt;br /&gt;
&lt;br /&gt;
A medic can stick to key players such as the squad leader, optic player, machine gunners to instantly revive them when they die. This is coined being a “pocket medic”.&lt;br /&gt;
&lt;br /&gt;
When your friendlies get hit and start bleeding, bandage them so that they preserve their bandage. Why? You bandage way faster than they do, and they will conserve their bandage to revive you if you die for some reason.&lt;br /&gt;
&lt;br /&gt;
The medic should usually fully heal the players they revive. If you do not fully heal the player, they will be in a dead-dead state and lose a ticket when they die. Most of the time, “sticking the heal” is a better option than pulling your gun out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1000&amp;quot; height=&amp;quot;1000&amp;quot;&amp;gt;CQTT1iHgP-E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When reviving, the medic should take command of the situation. They are alive so he knows what is going on. Tell the person you are reviving where to go to avoid getting sent to the spawn screen, and where to look (most likely area the enemies are going to come from). If someone is impossible to revive, promptly tell them that you will not go for them and that they should give up.&lt;br /&gt;
&lt;br /&gt;
When reviving people or healing them, do not stand too close to them. You can stretch the distance you are healing/reviving pretty far and it will give them the freedom to move (if you are too close you will collide with their ADS). &lt;br /&gt;
&lt;br /&gt;
[[File:Revive 01.png|none]]&lt;br /&gt;
&lt;br /&gt;
Dragging can be good to move a friendly around a corner or through a close doorway. You can also drag someone off a high area into cover / cause them to start rolling off a slope. Avoid dragging long distances as it is usually just quicker and less risky to revive in the open than spending two times more time dragging.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1000&amp;quot; height=&amp;quot;1000&amp;quot;&amp;gt;7C6NbyWzN90&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Try to avoid proning/sitting still while reviving so that you can cancel the revive and run away faster. Exception to this is if you are hiding behind a small object like a half wall or a window.&lt;/div&gt;</summary>
		<author><name>Gamelibraadmin</name></author>
	</entry>
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